1.1.0 has landed!

Its finally here! With Mac OS X and Linux support as well as Windows support. As you’d expect, most of my time was spent porting, which I think was a not too bad turn out. It’s more stable, and seems to run more snappier as well. So that means I’ll be discontinuing the C# version, so for you Windows folk, grab the latest version 🙂

New in 1.1.0:

  • Ported to Java, and requires at least JRE 1.5 and higher.
  • Mac OS X and Linux support (tested on Mac OS X 10.6.2 and Ubuntu 10.10)
  • Xau’s Texture Fix (automatically applied during launch, and toggle-able in the options tab) – will fix textures up to 256, fire glitches and animated water, lava etc.
  • Proper Minecraft launch & wait – it will actually wait for you to finish playing before it does it’s cleanup – no need to press any buttons like the old version.

Not many additions, but they are quite large changes don’t you think? 😛

Whats missing in 1.1.0 (i.e. notable bugs/limitations):

  • Block selector cursor not transparent in OSes other than Mac – don’t ask me why
  • Not selecting pre-compiled mod (which is off by default) will still be backed up in temp. use the button in options to clear it out if the folder gets big
  • No app bundle for Mac users – Spent an hour fiddling with Jar bundler and couldn’t for the life of me get it working. If someone kind can help me bundle the Mac JARs for me I’ll love you forever.
  • A nice logo (switched to an ingot – pretty snazzy huh?)
  • No legends – only placed there to use up space, removed because making the UI is painful
  • Transparency doesn’t work on images upscaled/downscaled. This is only for preview so don’t worry, it will work in game!

There’s probably more missing, but these are the ones I can think of off the top of my head.

Oh, and the download links:

*Make sure you download the right version. If you have a 64-bit OS, download the 64-bit one.

WINDOWS (XP, Vista, 7)

32-bit: Multiupload or direct link

64-bit: Multiupload or direct link

MAC OS X (10.5 and higher)

32-bit: Multiupload or direct link

64-bit: Multiupload or direct link

*Note: Its not an app bundle!! You have to run it from terminal using the following: “java -jar -XstartOnFirstThread Minecrafter_1_1_0_mac[32/64].jar”. This is temporary until I can get someone to help me build an app bundle, or I figure it out myself sooner or later

Linux

32-bit: Multiupload or direct link

64-bit: Multiupload or direct link

If you have Linux, I assume you know what you’re doing and know how to run a JAR.

Phew, a lot of links! The annoying thing with SWT (The UI framework) is that you have to maintain different versions for 32 and 64 bit. This means I’ll probably release less, potentially weekly to reduce the amount of time spent making these damn posts with 12 links. If you guys are downloading via Multiupload, if you can, download from Megaupload. Thats the only one I have an account for so I can track number of downloads, cheers.

Minecrafter crashed?

If it did, you probably won’t get a detailed message like the C# version. To help me fix the bugs, you’ll need to launch Minecrafter via the command prompt/terminal using java.

e.g.

java -jar Minecrafter_1_1_0_win32.exe

java -jar -XstartOnFirstThread Minecrafter_1_1_0_mac32.jar

java -jar Minecrafter_1_1_0_linux32.jar

That will let you see the StdOut, which will hopefully output any exceptions that occur. Copy and paste this data and I can use this to debug further.

Documentation will be updated over the next few days

Although based on the C# version, they are practically the same. There isn’t any major features to write documentation about, so I’ll leave it till tomorrow to do.

Screenshots

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